@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
50 lines • 1.68 kB
JavaScript
/** This file must only contain pure code and pure imports */
import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal.js";
import { RichTypeAny } from "../../../flowGraphRichTypes.pure.js";
import { RegisterClass } from "../../../../Misc/typeStore.js";
/**
* @experimental
* A block that stops an Audio V2 sound.
*/
export class FlowGraphStopSoundBlock extends FlowGraphExecutionBlockWithOutSignal {
/**
* Constructs a new FlowGraphStopSoundBlock.
* @param config - optional configuration for the block
*/
constructor(config) {
super(config);
this.sound = this.registerDataInput("sound", RichTypeAny);
}
/**
* @internal
*/
_execute(context, _callingSignal) {
const soundValue = this.sound.getValue(context);
if (!soundValue) {
this._reportError(context, "No sound provided");
this.out._activateSignal(context);
return;
}
soundValue.stop();
this.out._activateSignal(context);
}
/**
* @returns class name of the block.
*/
getClassName() {
return "FlowGraphStopSoundBlock" /* FlowGraphBlockNames.AudioStopSound */;
}
}
let _Registered = false;
/**
* Register side effects for flowGraphStopSoundBlock.
* Safe to call multiple times; only the first call has an effect.
*/
export function RegisterFlowGraphStopSoundBlock() {
if (_Registered) {
return;
}
_Registered = true;
RegisterClass("FlowGraphStopSoundBlock" /* FlowGraphBlockNames.AudioStopSound */, FlowGraphStopSoundBlock);
}
//# sourceMappingURL=flowGraphStopSoundBlock.pure.js.map