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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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/** This file must only contain pure code and pure imports */ import { ThinWebGPUEngine } from "../../thinWebGPUEngine.js"; let _Registered = false; /** * Register side effects for enginesWebGPUExtensionsEngineRenderTargetTexture. * Safe to call multiple times; only the first call has an effect. */ export function RegisterEnginesWebGPUExtensionsEngineRenderTargetTexture() { if (_Registered) { return; } _Registered = true; ThinWebGPUEngine.prototype.setDepthStencilTexture = function (channel, uniform, texture, name) { if (!texture || !texture.depthStencilTexture) { this._setTexture(channel, null, undefined, undefined, name); } else { this._setTexture(channel, texture, false, true, name); } }; } //# sourceMappingURL=engine.renderTargetTexture.pure.js.map