@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import { type AnimationGroupClipFrames, type AnimationGroupClipFramesInPlace, type AnimationGroupClipInPlace, type AnimationGroupClipKeys, type AnimationGroupClipKeysInPlace, type AnimationGroupMakeAnimationAdditive, type AnimationGroupMergeAnimationGroups, type AnimationGroupParse } from "./animationGroup.pure.js";
type AnimationGroupClipFramesType = typeof AnimationGroupClipFrames;
type AnimationGroupClipFramesInPlaceType = typeof AnimationGroupClipFramesInPlace;
type AnimationGroupClipInPlaceType = typeof AnimationGroupClipInPlace;
type AnimationGroupClipKeysType = typeof AnimationGroupClipKeys;
type AnimationGroupClipKeysInPlaceType = typeof AnimationGroupClipKeysInPlace;
type AnimationGroupMakeAnimationAdditiveType = typeof AnimationGroupMakeAnimationAdditive;
type AnimationGroupMergeAnimationGroupsType = typeof AnimationGroupMergeAnimationGroups;
type AnimationGroupParseType = typeof AnimationGroupParse;
declare module "./animationGroup.pure.js" {
namespace AnimationGroup {
let ClipFrames: AnimationGroupClipFramesType;
let ClipFramesInPlace: AnimationGroupClipFramesInPlaceType;
let ClipInPlace: AnimationGroupClipInPlaceType;
let ClipKeys: AnimationGroupClipKeysType;
let ClipKeysInPlace: AnimationGroupClipKeysInPlaceType;
let MakeAnimationAdditive: AnimationGroupMakeAnimationAdditiveType;
let MergeAnimationGroups: AnimationGroupMergeAnimationGroupsType;
let Parse: AnimationGroupParseType;
}
}
export {};