UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

368 lines (367 loc) 17 kB
import { type Observable } from "../Misc/observable.js"; import { type IDisposable } from "../scene.js"; import { type IWebXRAnchorSystemOptions, type WebXRAnchorSystem } from "./features/WebXRAnchorSystem.js"; import { type IWebXRBackgroundRemoverOptions, type WebXRBackgroundRemover } from "./features/WebXRBackgroundRemover.js"; import { type IWebXRControllerMovementOptions, type WebXRControllerMovement } from "./features/WebXRControllerMovement.js"; import { type IWebXRControllerPhysicsOptions, type WebXRControllerPhysics } from "./features/WebXRControllerPhysics.js"; import { type IWebXRControllerPointerSelectionOptions, type WebXRControllerPointerSelection } from "./features/WebXRControllerPointerSelection.js"; import { type IWebXRTeleportationOptions, type WebXRMotionControllerTeleportation } from "./features/WebXRControllerTeleportation.js"; import { type IWebXRDepthSensingOptions, type WebXRDepthSensing } from "./features/WebXRDepthSensing.js"; import { type IWebXRDomOverlayOptions, type WebXRDomOverlay } from "./features/WebXRDOMOverlay.js"; import { type WebXREyeTracking } from "./features/WebXREyeTracking.js"; import { type WebXRFeaturePointSystem } from "./features/WebXRFeaturePointSystem.js"; import { type IWebXRHandTrackingOptions, type WebXRHandTracking } from "./features/WebXRHandTracking.js"; import { type IWebXRHitTestOptions, type WebXRHitTest } from "./features/WebXRHitTest.js"; import { type IWebXRImageTrackingOptions, type WebXRImageTracking } from "./features/WebXRImageTracking.js"; import { type IWebXRLayersOptions, type WebXRLayers } from "./features/WebXRLayers.js"; import { type IWebXRLightEstimationOptions, type WebXRLightEstimation } from "./features/WebXRLightEstimation.js"; import { type IWebXRMeshDetectorOptions, type WebXRMeshDetector } from "./features/WebXRMeshDetector.js"; import { type IWebXRNearInteractionOptions, type WebXRNearInteraction } from "./features/WebXRNearInteraction.js"; import { type IWebXRPlaneDetectorOptions, type WebXRPlaneDetector } from "./features/WebXRPlaneDetector.js"; import { type IWebXRRawCameraAccessOptions, type WebXRRawCameraAccess } from "./features/WebXRRawCameraAccess.js"; import { type WebXRSpaceWarp } from "./features/WebXRSpaceWarp.js"; import { type IWebXRWalkingLocomotionOptions, type WebXRWalkingLocomotion } from "./features/WebXRWalkingLocomotion.js"; import { type WebXRSessionManager } from "./webXRSessionManager.js"; /** * Defining the interface required for a (webxr) feature */ export interface IWebXRFeature extends IDisposable { /** * Is this feature attached */ attached: boolean; /** * Should auto-attach be disabled? */ disableAutoAttach: boolean; /** * Attach the feature to the session * Will usually be called by the features manager * * @param force should attachment be forced (even when already attached) * @returns true if successful. */ attach(force?: boolean): boolean; /** * Detach the feature from the session * Will usually be called by the features manager * * @returns true if successful. */ detach(): boolean; /** * This function will be executed during before enabling the feature and can be used to not-allow enabling it. * Note that at this point the session has NOT started, so this is purely checking if the browser supports it * * @returns whether or not the feature is compatible in this environment */ isCompatible(): boolean; /** * Was this feature disposed; */ isDisposed: boolean; /** * The name of the native xr feature name, if applicable (like anchor, hit-test, or hand-tracking) */ xrNativeFeatureName?: string; /** * A list of (Babylon WebXR) features this feature depends on */ dependsOn?: string[]; /** * If this feature requires to extend the XRSessionInit object, this function will return the partial XR session init object */ getXRSessionInitExtension?: () => Promise<Partial<XRSessionInit>>; /** * Triggered when the feature is attached */ onFeatureAttachObservable: Observable<IWebXRFeature>; /** * Triggered when the feature is detached */ onFeatureDetachObservable: Observable<IWebXRFeature>; } /** * A list of the currently available features without referencing them */ export declare class WebXRFeatureName { /** * The name of the anchor system feature */ static readonly ANCHOR_SYSTEM: "xr-anchor-system"; /** * The name of the background remover feature */ static readonly BACKGROUND_REMOVER: "xr-background-remover"; /** * The name of the hit test feature */ static readonly HIT_TEST: "xr-hit-test"; /** * The name of the mesh detection feature */ static readonly MESH_DETECTION: "xr-mesh-detection"; /** * physics impostors for xr controllers feature */ static readonly PHYSICS_CONTROLLERS: "xr-physics-controller"; /** * The name of the plane detection feature */ static readonly PLANE_DETECTION: "xr-plane-detection"; /** * The name of the pointer selection feature */ static readonly POINTER_SELECTION: "xr-controller-pointer-selection"; /** * The name of the teleportation feature */ static readonly TELEPORTATION: "xr-controller-teleportation"; /** * The name of the feature points feature. */ static readonly FEATURE_POINTS: "xr-feature-points"; /** * The name of the hand tracking feature. */ static readonly HAND_TRACKING: "xr-hand-tracking"; /** * The name of the image tracking feature */ static readonly IMAGE_TRACKING: "xr-image-tracking"; /** * The name of the near interaction feature */ static readonly NEAR_INTERACTION: "xr-near-interaction"; /** * The name of the DOM overlay feature */ static readonly DOM_OVERLAY: "xr-dom-overlay"; /** * The name of the movement feature */ static readonly MOVEMENT: "xr-controller-movement"; /** * The name of the light estimation feature */ static readonly LIGHT_ESTIMATION: "xr-light-estimation"; /** * The name of the eye tracking feature */ static readonly EYE_TRACKING: "xr-eye-tracking"; /** * The name of the walking locomotion feature */ static readonly WALKING_LOCOMOTION: "xr-walking-locomotion"; /** * The name of the composition layers feature */ static readonly LAYERS: "xr-layers"; /** * The name of the depth sensing feature */ static readonly DEPTH_SENSING: "xr-depth-sensing"; /** * The name of the WebXR Space Warp feature */ static readonly SPACE_WARP: "xr-space-warp"; /** * The name of the WebXR Raw Camera Access feature */ static readonly RAW_CAMERA_ACCESS: "xr-raw-camera-access"; } export type WebXRFeatureNameType = (typeof WebXRFeatureName)[Exclude<keyof typeof WebXRFeatureName, "prototype">]; export interface IWebXRFeatureNameTypeMap { [WebXRFeatureName.ANCHOR_SYSTEM]: WebXRAnchorSystem; [WebXRFeatureName.BACKGROUND_REMOVER]: WebXRBackgroundRemover; [WebXRFeatureName.DEPTH_SENSING]: WebXRDepthSensing; [WebXRFeatureName.DOM_OVERLAY]: WebXRDomOverlay; [WebXRFeatureName.EYE_TRACKING]: WebXREyeTracking; [WebXRFeatureName.FEATURE_POINTS]: WebXRFeaturePointSystem; [WebXRFeatureName.HAND_TRACKING]: WebXRHandTracking; [WebXRFeatureName.HIT_TEST]: WebXRHitTest; [WebXRFeatureName.IMAGE_TRACKING]: WebXRImageTracking; [WebXRFeatureName.LAYERS]: WebXRLayers; [WebXRFeatureName.LIGHT_ESTIMATION]: WebXRLightEstimation; [WebXRFeatureName.MESH_DETECTION]: WebXRMeshDetector; [WebXRFeatureName.MOVEMENT]: WebXRControllerMovement; [WebXRFeatureName.NEAR_INTERACTION]: WebXRNearInteraction; [WebXRFeatureName.PHYSICS_CONTROLLERS]: WebXRControllerPhysics; [WebXRFeatureName.PLANE_DETECTION]: WebXRPlaneDetector; [WebXRFeatureName.POINTER_SELECTION]: WebXRControllerPointerSelection; [WebXRFeatureName.RAW_CAMERA_ACCESS]: WebXRRawCameraAccess; [WebXRFeatureName.SPACE_WARP]: WebXRSpaceWarp; [WebXRFeatureName.TELEPORTATION]: WebXRMotionControllerTeleportation; [WebXRFeatureName.WALKING_LOCOMOTION]: WebXRWalkingLocomotion; } /** * Maps feature names to their corresponding options interfaces. */ export interface IWebXRFeatureNameOptionsMap { [WebXRFeatureName.ANCHOR_SYSTEM]: IWebXRAnchorSystemOptions; [WebXRFeatureName.BACKGROUND_REMOVER]: IWebXRBackgroundRemoverOptions; [WebXRFeatureName.DEPTH_SENSING]: IWebXRDepthSensingOptions; [WebXRFeatureName.DOM_OVERLAY]: IWebXRDomOverlayOptions; [WebXRFeatureName.EYE_TRACKING]: undefined; [WebXRFeatureName.FEATURE_POINTS]: undefined; [WebXRFeatureName.HAND_TRACKING]: IWebXRHandTrackingOptions; [WebXRFeatureName.HIT_TEST]: IWebXRHitTestOptions; [WebXRFeatureName.IMAGE_TRACKING]: IWebXRImageTrackingOptions; [WebXRFeatureName.LAYERS]: IWebXRLayersOptions; [WebXRFeatureName.LIGHT_ESTIMATION]: IWebXRLightEstimationOptions; [WebXRFeatureName.MESH_DETECTION]: IWebXRMeshDetectorOptions; [WebXRFeatureName.MOVEMENT]: IWebXRControllerMovementOptions; [WebXRFeatureName.NEAR_INTERACTION]: IWebXRNearInteractionOptions; [WebXRFeatureName.PHYSICS_CONTROLLERS]: IWebXRControllerPhysicsOptions; [WebXRFeatureName.PLANE_DETECTION]: IWebXRPlaneDetectorOptions; [WebXRFeatureName.POINTER_SELECTION]: IWebXRControllerPointerSelectionOptions; [WebXRFeatureName.RAW_CAMERA_ACCESS]: IWebXRRawCameraAccessOptions; [WebXRFeatureName.SPACE_WARP]: undefined; [WebXRFeatureName.TELEPORTATION]: IWebXRTeleportationOptions; [WebXRFeatureName.WALKING_LOCOMOTION]: IWebXRWalkingLocomotionOptions; } /** * Helper type that expands/flattens a type to show its properties inline in IntelliSense */ type Expand<T> = T extends infer O ? { [K in keyof O]: O[K]; } : never; /** * Helper type to resolve the specific feature type based on the feature name, * or fallback to IWebXRFeature if the feature name is not in the type map. */ export type ResolveWebXRFeature<T extends WebXRFeatureNameType> = T extends keyof IWebXRFeatureNameTypeMap ? IWebXRFeatureNameTypeMap[T] : IWebXRFeature; /** * Helper type to resolve the options type for a specific feature based on the feature name, * or fallback to any if the feature name is not in the type map. * The Expand utility type flattens the interface to show properties inline in IntelliSense. */ export type ResolveWebXRFeatureOptions<T extends WebXRFeatureNameType> = T extends keyof IWebXRFeatureNameOptionsMap ? IWebXRFeatureNameOptionsMap[T] extends undefined ? undefined : Expand<IWebXRFeatureNameOptionsMap[T]> : any; /** * Defining the constructor of a feature. Used to register the modules. */ export type WebXRFeatureConstructor = (xrSessionManager: WebXRSessionManager, options?: any) => () => IWebXRFeature; /** * The WebXR features manager is responsible of enabling or disabling features required for the current XR session. * It is mainly used in AR sessions. * * A feature can have a version that is defined by Babylon (and does not correspond with the webxr version). */ export declare class WebXRFeaturesManager implements IDisposable { private _xrSessionManager; private static readonly _AvailableFeatures; private _features; /** * The key is the feature to check and the value is the feature that conflicts. */ private static readonly _ConflictingFeatures; /** * constructs a new features manages. * * @param _xrSessionManager an instance of WebXRSessionManager */ constructor(_xrSessionManager: WebXRSessionManager); /** * Used to register a module. After calling this function a developer can use this feature in the scene. * Mainly used internally. * * @param featureName the name of the feature to register * @param constructorFunction the function used to construct the module * @param version the (babylon) version of the module * @param stable is that a stable version of this module */ static AddWebXRFeature(featureName: string, constructorFunction: WebXRFeatureConstructor, version?: number, stable?: boolean): void; /** * Returns a constructor of a specific feature. * * @param featureName the name of the feature to construct * @param version the version of the feature to load * @param xrSessionManager the xrSessionManager. Used to construct the module * @param options optional options provided to the module. * @returns a function that, when called, will return a new instance of this feature */ static ConstructFeature(featureName: string, version: number | undefined, xrSessionManager: WebXRSessionManager, options?: any): () => IWebXRFeature; /** * Can be used to return the list of features currently registered * * @returns an Array of available features */ static GetAvailableFeatures(): string[]; /** * Gets the versions available for a specific feature * @param featureName the name of the feature * @returns an array with the available versions */ static GetAvailableVersions(featureName: string): string[]; /** * Return the latest unstable version of this feature * @param featureName the name of the feature to search * @returns the version number. if not found will return -1 */ static GetLatestVersionOfFeature(featureName: string): number; /** * Return the latest stable version of this feature * @param featureName the name of the feature to search * @returns the version number. if not found will return -1 */ static GetStableVersionOfFeature(featureName: string): number; /** * Attach a feature to the current session. Mainly used when session started to start the feature effect. * Can be used during a session to start a feature * @param featureName the name of feature to attach */ attachFeature(featureName: string): void; /** * Can be used inside a session or when the session ends to detach a specific feature * @param featureName the name of the feature to detach */ detachFeature(featureName: string): void; /** * Used to disable an already-enabled feature * The feature will be disposed and will be recreated once enabled. * @param featureName the feature to disable * @returns true if disable was successful */ disableFeature(featureName: string | { Name: string; }): boolean; /** * dispose this features manager */ dispose(): void; /** * Enable a feature using its name and a version. This will enable it in the scene, and will be responsible to attach it when the session starts. * If used twice, the old version will be disposed and a new one will be constructed. This way you can re-enable with different configuration. * * @param featureName the name of the feature to load or the class of the feature * @param version optional version to load. if not provided the latest version will be enabled * @param moduleOptions options provided to the module. Ses the module documentation / constructor * @param attachIfPossible if set to true (default) the feature will be automatically attached, if it is currently possible * @param required is this feature required to the app. If set to true the session init will fail if the feature is not available. * @returns a new constructed feature or throws an error if feature not found or conflicts with another enabled feature. */ enableFeature<T extends WebXRFeatureNameType>(featureName: T | { Name: T; }, version?: number | string, moduleOptions?: ResolveWebXRFeatureOptions<T>, attachIfPossible?: boolean, required?: boolean): ResolveWebXRFeature<T>; /** * get the implementation of an enabled feature. * @param featureName the name of the feature to load * @returns the feature class, if found */ getEnabledFeature<T extends WebXRFeatureNameType>(featureName: T): ResolveWebXRFeature<T>; /** * Get the list of enabled features * @returns an array of enabled features */ getEnabledFeatures(): string[]; /** * This function will extend the session creation configuration object with enabled features. * If, for example, the anchors feature is enabled, it will be automatically added to the optional or required features list, * according to the defined "required" variable, provided during enableFeature call * @param xrSessionInit the xr Session init object to extend * * @returns an extended XRSessionInit object */ _extendXRSessionInitObject(xrSessionInit: XRSessionInit): Promise<XRSessionInit>; } export {};