UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

50 lines 2.92 kB
/* eslint-disable @typescript-eslint/naming-convention */ /** * Defines the kind of contextual sources for node particles */ export var NodeParticleContextualSources; (function (NodeParticleContextualSources) { /** None */ NodeParticleContextualSources[NodeParticleContextualSources["None"] = 0] = "None"; /** Position */ NodeParticleContextualSources[NodeParticleContextualSources["Position"] = 1] = "Position"; /** Direction */ NodeParticleContextualSources[NodeParticleContextualSources["Direction"] = 2] = "Direction"; /** Age */ NodeParticleContextualSources[NodeParticleContextualSources["Age"] = 3] = "Age"; /** Lifetime */ NodeParticleContextualSources[NodeParticleContextualSources["Lifetime"] = 4] = "Lifetime"; /** Color */ NodeParticleContextualSources[NodeParticleContextualSources["Color"] = 5] = "Color"; /** ScaledDirection */ NodeParticleContextualSources[NodeParticleContextualSources["ScaledDirection"] = 6] = "ScaledDirection"; /** Scale */ NodeParticleContextualSources[NodeParticleContextualSources["Scale"] = 7] = "Scale"; /** AgeGradient */ NodeParticleContextualSources[NodeParticleContextualSources["AgeGradient"] = 8] = "AgeGradient"; /** Angle */ NodeParticleContextualSources[NodeParticleContextualSources["Angle"] = 9] = "Angle"; /** SpriteCellIndex */ NodeParticleContextualSources[NodeParticleContextualSources["SpriteCellIndex"] = 16] = "SpriteCellIndex"; /** SpriteCellStart */ NodeParticleContextualSources[NodeParticleContextualSources["SpriteCellStart"] = 17] = "SpriteCellStart"; /** SpriteCellEnd */ NodeParticleContextualSources[NodeParticleContextualSources["SpriteCellEnd"] = 18] = "SpriteCellEnd"; /** Initial Color */ NodeParticleContextualSources[NodeParticleContextualSources["InitialColor"] = 19] = "InitialColor"; /** Color Dead*/ NodeParticleContextualSources[NodeParticleContextualSources["ColorDead"] = 20] = "ColorDead"; /** Initial Direction */ NodeParticleContextualSources[NodeParticleContextualSources["InitialDirection"] = 21] = "InitialDirection"; /** Color Step */ NodeParticleContextualSources[NodeParticleContextualSources["ColorStep"] = 22] = "ColorStep"; /** Scaled Color Step */ NodeParticleContextualSources[NodeParticleContextualSources["ScaledColorStep"] = 23] = "ScaledColorStep"; /** Local Position Updated */ NodeParticleContextualSources[NodeParticleContextualSources["LocalPositionUpdated"] = 24] = "LocalPositionUpdated"; /** Size */ NodeParticleContextualSources[NodeParticleContextualSources["Size"] = 25] = "Size"; /** Direction Scale */ NodeParticleContextualSources[NodeParticleContextualSources["DirectionScale"] = 32] = "DirectionScale"; })(NodeParticleContextualSources || (NodeParticleContextualSources = {})); //# sourceMappingURL=nodeParticleContextualSources.js.map