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@babylonjs/core

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/** * Defines the kind of contextual sources for node particles */ export declare enum NodeParticleContextualSources { /** None */ None = 0, /** Position */ Position = 1, /** Direction */ Direction = 2, /** Age */ Age = 3, /** Lifetime */ Lifetime = 4, /** Color */ Color = 5, /** ScaledDirection */ ScaledDirection = 6, /** Scale */ Scale = 7, /** AgeGradient */ AgeGradient = 8, /** Angle */ Angle = 9, /** SpriteCellIndex */ SpriteCellIndex = 16, /** SpriteCellStart */ SpriteCellStart = 17, /** SpriteCellEnd */ SpriteCellEnd = 18, /** Initial Color */ InitialColor = 19, /** Color Dead*/ ColorDead = 20, /** Initial Direction */ InitialDirection = 21, /** Color Step */ ColorStep = 22, /** Scaled Color Step */ ScaledColorStep = 23, /** Local Position Updated */ LocalPositionUpdated = 24, /** Size */ Size = 25, /** Direction Scale */ DirectionScale = 32 }