@babylonjs/core
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TypeScript
/**
* Defines the kind of contextual sources for node particles
*/
export declare enum NodeParticleContextualSources {
/** None */
None = 0,
/** Position */
Position = 1,
/** Direction */
Direction = 2,
/** Age */
Age = 3,
/** Lifetime */
Lifetime = 4,
/** Color */
Color = 5,
/** ScaledDirection */
ScaledDirection = 6,
/** Scale */
Scale = 7,
/** AgeGradient */
AgeGradient = 8,
/** Angle */
Angle = 9,
/** SpriteCellIndex */
SpriteCellIndex = 16,
/** SpriteCellStart */
SpriteCellStart = 17,
/** SpriteCellEnd */
SpriteCellEnd = 18,
/** Initial Color */
InitialColor = 19,
/** Color Dead*/
ColorDead = 20,
/** Initial Direction */
InitialDirection = 21,
/** Color Step */
ColorStep = 22,
/** Scaled Color Step */
ScaledColorStep = 23,
/** Local Position Updated */
LocalPositionUpdated = 24,
/** Size */
Size = 25,
/** Direction Scale */
DirectionScale = 32
}