@babylonjs/core
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TypeScript
import { NodeParticleBlock } from "../nodeParticleBlock.js";
import { type NodeParticleConnectionPoint } from "../nodeParticleBlockConnectionPoint.js";
import { type NodeParticleBuildState } from "../nodeParticleBuildState.js";
/**
* Block used to clamp a float
*/
export declare class ParticleClampBlock extends NodeParticleBlock {
/** Gets or sets the minimum range */
get minimum(): number;
set minimum(value: number);
/** Gets or sets the maximum range */
get maximum(): number;
set maximum(value: number);
/**
* Creates a new ParticleClampBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the value input component
*/
get value(): NodeParticleConnectionPoint;
/**
* Gets the min input component
*/
get min(): NodeParticleConnectionPoint;
/**
* Gets the max input component
*/
get max(): NodeParticleConnectionPoint;
/**
* Gets the output component
*/
get output(): NodeParticleConnectionPoint;
_build(state: NodeParticleBuildState): this | undefined;
_deserialize(serializationObject: any): void;
}