@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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JavaScript
import { __decorate } from "../../../../tslib.es6.js";
import { RegisterClass } from "../../../../Misc/typeStore.js";
import { WithinEpsilon } from "../../../../Maths/math.scalar.functions.js";
import { NodeParticleBlockConnectionPointTypes } from "../../Enums/nodeParticleBlockConnectionPointTypes.js";
import { NodeParticleBlock } from "../../nodeParticleBlock.js";
import { editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
/**
* Conditions supported by the condition block
*/
export var ParticleConditionBlockTests;
(function (ParticleConditionBlockTests) {
/** Equal */
ParticleConditionBlockTests[ParticleConditionBlockTests["Equal"] = 0] = "Equal";
/** NotEqual */
ParticleConditionBlockTests[ParticleConditionBlockTests["NotEqual"] = 1] = "NotEqual";
/** LessThan */
ParticleConditionBlockTests[ParticleConditionBlockTests["LessThan"] = 2] = "LessThan";
/** GreaterThan */
ParticleConditionBlockTests[ParticleConditionBlockTests["GreaterThan"] = 3] = "GreaterThan";
/** LessOrEqual */
ParticleConditionBlockTests[ParticleConditionBlockTests["LessOrEqual"] = 4] = "LessOrEqual";
/** GreaterOrEqual */
ParticleConditionBlockTests[ParticleConditionBlockTests["GreaterOrEqual"] = 5] = "GreaterOrEqual";
/** Logical Exclusive OR */
ParticleConditionBlockTests[ParticleConditionBlockTests["Xor"] = 6] = "Xor";
/** Logical Or */
ParticleConditionBlockTests[ParticleConditionBlockTests["Or"] = 7] = "Or";
/** Logical And */
ParticleConditionBlockTests[ParticleConditionBlockTests["And"] = 8] = "And";
})(ParticleConditionBlockTests || (ParticleConditionBlockTests = {}));
/**
* Block used to evaluate a condition and return a true or false value as a float (1 or 0).
*/
export class ParticleConditionBlock extends NodeParticleBlock {
/**
* Create a new ParticleConditionBlock
* @param name defines the block name
*/
constructor(name) {
super(name);
/**
* Gets or sets the test used by the block
*/
this.test = ParticleConditionBlockTests.Equal;
/**
* Gets or sets the epsilon value used for comparison
*/
this.epsilon = 0;
this.registerInput("left", NodeParticleBlockConnectionPointTypes.Float);
this.registerInput("right", NodeParticleBlockConnectionPointTypes.Float, true, 0);
this.registerInput("ifTrue", NodeParticleBlockConnectionPointTypes.AutoDetect, true, 1);
this.registerInput("ifFalse", NodeParticleBlockConnectionPointTypes.AutoDetect, true, 0);
this.registerOutput("output", NodeParticleBlockConnectionPointTypes.BasedOnInput);
this.output._typeConnectionSource = this._inputs[2];
this.output._defaultConnectionPointType = NodeParticleBlockConnectionPointTypes.Float;
this._inputs[0].acceptedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Int);
this._inputs[1].acceptedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Int);
this._linkConnectionTypes(2, 3);
this._inputs[2].excludedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Particle);
this._inputs[3].excludedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Particle);
}
/**
* Gets the current class name
* @returns the class name
*/
getClassName() {
return "ParticleConditionBlock";
}
/**
* Gets the left input component
*/
get left() {
return this._inputs[0];
}
/**
* Gets the right input component
*/
get right() {
return this._inputs[1];
}
/**
* Gets the ifTrue input component
*/
get ifTrue() {
return this._inputs[2];
}
/**
* Gets the ifFalse input component
*/
get ifFalse() {
return this._inputs[3];
}
/**
* Gets the output component
*/
get output() {
return this._outputs[0];
}
_build() {
const func = (state) => {
const left = this.left.getConnectedValue(state);
const right = this.right.getConnectedValue(state);
let condition = false;
switch (this.test) {
case ParticleConditionBlockTests.Equal:
condition = WithinEpsilon(left, right, this.epsilon);
break;
case ParticleConditionBlockTests.NotEqual:
condition = !WithinEpsilon(left, right, this.epsilon);
break;
case ParticleConditionBlockTests.LessThan:
condition = left < right + this.epsilon;
break;
case ParticleConditionBlockTests.GreaterThan:
condition = left > right - this.epsilon;
break;
case ParticleConditionBlockTests.LessOrEqual:
condition = left <= right + this.epsilon;
break;
case ParticleConditionBlockTests.GreaterOrEqual:
condition = left >= right - this.epsilon;
break;
case ParticleConditionBlockTests.Xor:
condition = (!!left && !right) || (!left && !!right);
break;
case ParticleConditionBlockTests.Or:
condition = !!left || !!right;
break;
case ParticleConditionBlockTests.And:
condition = !!left && !!right;
break;
}
return condition;
};
this.output._storedFunction = (state) => {
if (func(state)) {
return this.ifTrue.getConnectedValue(state);
}
return this.ifFalse.getConnectedValue(state);
};
}
/**
* Serializes this block in a JSON representation
* @returns the serialized block object
*/
serialize() {
const serializationObject = super.serialize();
serializationObject.test = this.test;
serializationObject.epsilon = this.epsilon;
return serializationObject;
}
_deserialize(serializationObject) {
super._deserialize(serializationObject);
this.test = serializationObject.test;
if (serializationObject.epsilon !== undefined) {
this.epsilon = serializationObject.epsilon;
}
}
}
__decorate([
editableInPropertyPage("Test", 5 /* PropertyTypeForEdition.List */, "ADVANCED", {
notifiers: { rebuild: true },
embedded: true,
options: [
{ label: "Equal", value: ParticleConditionBlockTests.Equal },
{ label: "NotEqual", value: ParticleConditionBlockTests.NotEqual },
{ label: "LessThan", value: ParticleConditionBlockTests.LessThan },
{ label: "GreaterThan", value: ParticleConditionBlockTests.GreaterThan },
{ label: "LessOrEqual", value: ParticleConditionBlockTests.LessOrEqual },
{ label: "GreaterOrEqual", value: ParticleConditionBlockTests.GreaterOrEqual },
{ label: "Xor", value: ParticleConditionBlockTests.Xor },
{ label: "Or", value: ParticleConditionBlockTests.Or },
{ label: "And", value: ParticleConditionBlockTests.And },
],
})
], ParticleConditionBlock.prototype, "test", void 0);
__decorate([
editableInPropertyPage("Epsilon", 1 /* PropertyTypeForEdition.Float */, "ADVANCED", { embedded: true, notifiers: { rebuild: true } })
], ParticleConditionBlock.prototype, "epsilon", void 0);
RegisterClass("BABYLON.ParticleConditionBlock", ParticleConditionBlock);
//# sourceMappingURL=particleConditionBlock.js.map