UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

181 lines 7.75 kB
import { __decorate } from "../../../../tslib.es6.js"; import { RegisterClass } from "../../../../Misc/typeStore.js"; import { WithinEpsilon } from "../../../../Maths/math.scalar.functions.js"; import { NodeParticleBlockConnectionPointTypes } from "../../Enums/nodeParticleBlockConnectionPointTypes.js"; import { NodeParticleBlock } from "../../nodeParticleBlock.js"; import { editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js"; /** * Conditions supported by the condition block */ export var ParticleConditionBlockTests; (function (ParticleConditionBlockTests) { /** Equal */ ParticleConditionBlockTests[ParticleConditionBlockTests["Equal"] = 0] = "Equal"; /** NotEqual */ ParticleConditionBlockTests[ParticleConditionBlockTests["NotEqual"] = 1] = "NotEqual"; /** LessThan */ ParticleConditionBlockTests[ParticleConditionBlockTests["LessThan"] = 2] = "LessThan"; /** GreaterThan */ ParticleConditionBlockTests[ParticleConditionBlockTests["GreaterThan"] = 3] = "GreaterThan"; /** LessOrEqual */ ParticleConditionBlockTests[ParticleConditionBlockTests["LessOrEqual"] = 4] = "LessOrEqual"; /** GreaterOrEqual */ ParticleConditionBlockTests[ParticleConditionBlockTests["GreaterOrEqual"] = 5] = "GreaterOrEqual"; /** Logical Exclusive OR */ ParticleConditionBlockTests[ParticleConditionBlockTests["Xor"] = 6] = "Xor"; /** Logical Or */ ParticleConditionBlockTests[ParticleConditionBlockTests["Or"] = 7] = "Or"; /** Logical And */ ParticleConditionBlockTests[ParticleConditionBlockTests["And"] = 8] = "And"; })(ParticleConditionBlockTests || (ParticleConditionBlockTests = {})); /** * Block used to evaluate a condition and return a true or false value as a float (1 or 0). */ export class ParticleConditionBlock extends NodeParticleBlock { /** * Create a new ParticleConditionBlock * @param name defines the block name */ constructor(name) { super(name); /** * Gets or sets the test used by the block */ this.test = ParticleConditionBlockTests.Equal; /** * Gets or sets the epsilon value used for comparison */ this.epsilon = 0; this.registerInput("left", NodeParticleBlockConnectionPointTypes.Float); this.registerInput("right", NodeParticleBlockConnectionPointTypes.Float, true, 0); this.registerInput("ifTrue", NodeParticleBlockConnectionPointTypes.AutoDetect, true, 1); this.registerInput("ifFalse", NodeParticleBlockConnectionPointTypes.AutoDetect, true, 0); this.registerOutput("output", NodeParticleBlockConnectionPointTypes.BasedOnInput); this.output._typeConnectionSource = this._inputs[2]; this.output._defaultConnectionPointType = NodeParticleBlockConnectionPointTypes.Float; this._inputs[0].acceptedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Int); this._inputs[1].acceptedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Int); this._linkConnectionTypes(2, 3); this._inputs[2].excludedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Particle); this._inputs[3].excludedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Particle); } /** * Gets the current class name * @returns the class name */ getClassName() { return "ParticleConditionBlock"; } /** * Gets the left input component */ get left() { return this._inputs[0]; } /** * Gets the right input component */ get right() { return this._inputs[1]; } /** * Gets the ifTrue input component */ get ifTrue() { return this._inputs[2]; } /** * Gets the ifFalse input component */ get ifFalse() { return this._inputs[3]; } /** * Gets the output component */ get output() { return this._outputs[0]; } _build() { const func = (state) => { const left = this.left.getConnectedValue(state); const right = this.right.getConnectedValue(state); let condition = false; switch (this.test) { case ParticleConditionBlockTests.Equal: condition = WithinEpsilon(left, right, this.epsilon); break; case ParticleConditionBlockTests.NotEqual: condition = !WithinEpsilon(left, right, this.epsilon); break; case ParticleConditionBlockTests.LessThan: condition = left < right + this.epsilon; break; case ParticleConditionBlockTests.GreaterThan: condition = left > right - this.epsilon; break; case ParticleConditionBlockTests.LessOrEqual: condition = left <= right + this.epsilon; break; case ParticleConditionBlockTests.GreaterOrEqual: condition = left >= right - this.epsilon; break; case ParticleConditionBlockTests.Xor: condition = (!!left && !right) || (!left && !!right); break; case ParticleConditionBlockTests.Or: condition = !!left || !!right; break; case ParticleConditionBlockTests.And: condition = !!left && !!right; break; } return condition; }; this.output._storedFunction = (state) => { if (func(state)) { return this.ifTrue.getConnectedValue(state); } return this.ifFalse.getConnectedValue(state); }; } /** * Serializes this block in a JSON representation * @returns the serialized block object */ serialize() { const serializationObject = super.serialize(); serializationObject.test = this.test; serializationObject.epsilon = this.epsilon; return serializationObject; } _deserialize(serializationObject) { super._deserialize(serializationObject); this.test = serializationObject.test; if (serializationObject.epsilon !== undefined) { this.epsilon = serializationObject.epsilon; } } } __decorate([ editableInPropertyPage("Test", 5 /* PropertyTypeForEdition.List */, "ADVANCED", { notifiers: { rebuild: true }, embedded: true, options: [ { label: "Equal", value: ParticleConditionBlockTests.Equal }, { label: "NotEqual", value: ParticleConditionBlockTests.NotEqual }, { label: "LessThan", value: ParticleConditionBlockTests.LessThan }, { label: "GreaterThan", value: ParticleConditionBlockTests.GreaterThan }, { label: "LessOrEqual", value: ParticleConditionBlockTests.LessOrEqual }, { label: "GreaterOrEqual", value: ParticleConditionBlockTests.GreaterOrEqual }, { label: "Xor", value: ParticleConditionBlockTests.Xor }, { label: "Or", value: ParticleConditionBlockTests.Or }, { label: "And", value: ParticleConditionBlockTests.And }, ], }) ], ParticleConditionBlock.prototype, "test", void 0); __decorate([ editableInPropertyPage("Epsilon", 1 /* PropertyTypeForEdition.Float */, "ADVANCED", { embedded: true, notifiers: { rebuild: true } }) ], ParticleConditionBlock.prototype, "epsilon", void 0); RegisterClass("BABYLON.ParticleConditionBlock", ParticleConditionBlock); //# sourceMappingURL=particleConditionBlock.js.map