@babylonjs/core
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TypeScript
import { type AbstractEngine } from "../Engines/abstractEngine.js";
declare class EncodingHelper {
/**
* Encodes image data to the given mime type.
* This is put into a helper class so we can apply the nativeOverride decorator to it.
* @internal
*/
static EncodeImageAsync(pixelData: ArrayBufferView, width: number, height: number, mimeType?: string, invertY?: boolean, quality?: number): Promise<Blob>;
}
/**
* Encodes pixel data to an image
* @param pixelData 8-bit RGBA pixel data
* @param width the width of the image
* @param height the height of the image
* @param mimeType the requested MIME type
* @param invertY true to invert the image in the Y direction
* @param quality the quality of the image if lossy mimeType is used (e.g. image/jpeg, image/webp). See {@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toBlob | HTMLCanvasElement.toBlob()}'s `quality` parameter.
* @returns a promise that resolves to the encoded image data. Note that the `blob.type` may differ from `mimeType` if it was not supported.
*/
export declare const EncodeImageAsync: typeof EncodingHelper.EncodeImageAsync;
/**
* Dumps the current bound framebuffer
* @param width defines the rendering width
* @param height defines the rendering height
* @param engine defines the hosting engine
* @param successCallback defines the callback triggered once the data are available
* @param mimeType defines the mime type of the result
* @param fileName defines the filename to download. If present, the result will automatically be downloaded
* @param quality The quality of the image if lossy mimeType is used (e.g. image/jpeg, image/webp). See {@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toBlob | HTMLCanvasElement.toBlob()}'s `quality` parameter.
* @returns a void promise
*/
export declare function DumpFramebuffer(width: number, height: number, engine: AbstractEngine, successCallback?: (data: string) => void, mimeType?: string, fileName?: string, quality?: number): Promise<void>;
export declare function DumpDataAsync(width: number, height: number, data: ArrayBufferView, mimeType: string | undefined, fileName: string | undefined, invertY: boolean | undefined, toArrayBuffer: true, quality?: number): Promise<ArrayBuffer>;
export declare function DumpDataAsync(width: number, height: number, data: ArrayBufferView, mimeType?: string, fileName?: string, invertY?: boolean, toArrayBuffer?: boolean, quality?: number): Promise<string>;
/**
* Dumps an array buffer
* @param width defines the rendering width
* @param height defines the rendering height
* @param data the data array
* @param successCallback defines the callback triggered once the data are available
* @param mimeType defines the mime type of the result
* @param fileName The name of the file to download. If present, the result will automatically be downloaded. If not defined, and `successCallback` is also not defined, the result will automatically be downloaded with an auto-generated file name.
* @param invertY true to invert the picture in the Y dimension
* @param toArrayBuffer true to convert the data to an ArrayBuffer (encoded as `mimeType`) instead of a base64 string
* @param quality The quality of the image if lossy mimeType is used (e.g. image/jpeg, image/webp). See {@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toBlob | HTMLCanvasElement.toBlob()}'s `quality` parameter.
*/
export declare function DumpData(width: number, height: number, data: ArrayBufferView, successCallback?: (data: string | ArrayBuffer) => void, mimeType?: string, fileName?: string, invertY?: boolean, toArrayBuffer?: boolean, quality?: number): void;
/**
* Dispose the dump tools associated resources
*/
export declare function Dispose(): void;
/**
* Object containing a set of static utilities functions to dump data from a canvas
* @deprecated use functions
*/
export declare const DumpTools: {
DumpData: typeof DumpData;
DumpDataAsync: typeof DumpDataAsync;
DumpFramebuffer: typeof DumpFramebuffer;
Dispose: typeof Dispose;
};
export {};