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@babylonjs/core

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import { type Nullable, type AbstractMesh, type IParticleSystem } from "../index.js"; /** * Structure used by the frame graph to reference objects. */ export declare class FrameGraphObjectList { /** * The meshes in the object list. */ meshes: Nullable<AbstractMesh[]>; /** * The particle systems in the object list. */ particleSystems: Nullable<IParticleSystem[]>; }