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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { FlowGraphExecutionBlockWithOutSignal } from "../../../flowGraphExecutionBlockWithOutSignal.js"; import { RichTypeAny, RichTypeVector3 } from "../../../flowGraphRichTypes.js"; import { RegisterClass } from "../../../../Misc/typeStore.js"; /** * @experimental * A block that sets the angular velocity of a physics body. */ export class FlowGraphSetAngularVelocityBlock extends FlowGraphExecutionBlockWithOutSignal { /** * Constructs a new FlowGraphSetAngularVelocityBlock. * @param config - optional configuration for the block */ constructor(config) { super(config); this.body = this.registerDataInput("body", RichTypeAny); this.velocity = this.registerDataInput("velocity", RichTypeVector3); } /** * @internal */ _execute(context, _callingSignal) { const physicsBody = this.body.getValue(context); if (!physicsBody) { this._reportError(context, "No physics body provided"); this.out._activateSignal(context); return; } physicsBody.setAngularVelocity(this.velocity.getValue(context)); this.out._activateSignal(context); } /** * @returns class name of the block. */ getClassName() { return "FlowGraphSetAngularVelocityBlock" /* FlowGraphBlockNames.PhysicsSetAngularVelocity */; } } RegisterClass("FlowGraphSetAngularVelocityBlock" /* FlowGraphBlockNames.PhysicsSetAngularVelocity */, FlowGraphSetAngularVelocityBlock); //# sourceMappingURL=flowGraphSetAngularVelocityBlock.js.map