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@babylonjs/core

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import { type AbstractMesh } from "../../../Meshes/abstractMesh.js"; import { FlowGraphEventBlock } from "../../flowGraphEventBlock.js"; import { type PointerInfo } from "../../../Events/pointerEvents.js"; import { type FlowGraphContext } from "../../flowGraphContext.js"; import { type IFlowGraphBlockConfiguration } from "../../flowGraphBlock.js"; import { type FlowGraphDataConnection } from "../../flowGraphDataConnection.js"; import { type Vector3 } from "../../../Maths/math.vector.js"; import { FlowGraphEventType } from "../../flowGraphEventType.js"; import { type Nullable } from "../../../types.js"; /** * Configuration for the pointer move event block. */ export interface IFlowGraphPointerMoveEventBlockConfiguration extends IFlowGraphBlockConfiguration { /** * Should this block stop propagation of the event to other listeners. */ stopPropagation?: boolean; /** * Optional mesh to filter events to. If set, the block only fires when the pointer * is moving over this mesh or a descendant of it. If not set, fires on any pointer move. */ targetMesh?: AbstractMesh; } /** * A pointer move event block. * This block fires when the pointer moves. * Optionally filters to a specific mesh via the `targetMesh` input. */ export declare class FlowGraphPointerMoveEventBlock extends FlowGraphEventBlock { /** * Optional input connection: restrict firing to when the pointer is over this mesh (and its descendants). * Leave disconnected to fire on any pointer move. */ readonly targetMesh: FlowGraphDataConnection<AbstractMesh>; /** * Output connection: The id of the pointer that triggered the event. */ readonly pointerId: FlowGraphDataConnection<number>; /** * Output connection: The mesh currently under the pointer (if any). */ readonly meshUnderPointer: FlowGraphDataConnection<Nullable<AbstractMesh>>; /** * Output connection: The world-space point under the pointer (if any). */ readonly pickedPoint: FlowGraphDataConnection<Nullable<Vector3>>; /** @internal */ readonly type: FlowGraphEventType; /** * Creates a new FlowGraphPointerMoveEventBlock. * @param config optional configuration */ constructor(config?: IFlowGraphPointerMoveEventBlockConfiguration); /** @internal */ _executeEvent(context: FlowGraphContext, pointerInfo: PointerInfo): boolean; /** @internal */ _preparePendingTasks(_context: FlowGraphContext): void; /** @internal */ _cancelPendingTasks(_context: FlowGraphContext): void; /** * @returns the class name of the block. */ getClassName(): string; }