@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import { type IFlowGraphBlockConfiguration, FlowGraphBlock } from "../../../flowGraphBlock.js";
import { type FlowGraphContext } from "../../../flowGraphContext.js";
import { type FlowGraphDataConnection } from "../../../flowGraphDataConnection.js";
import { type PhysicsBody } from "../../../../Physics/v2/physicsBody.js";
import { type Vector3 } from "../../../../Maths/math.vector.js";
/**
* @experimental
* A data block that reads the mass properties of a physics body.
* Outputs the mass, center of mass (local space), and principal inertia.
*/
export declare class FlowGraphGetPhysicsMassPropertiesBlock extends FlowGraphBlock {
/**
* Input connection: The physics body to read mass properties from.
*/
readonly body: FlowGraphDataConnection<PhysicsBody>;
/**
* Output connection: The total mass in kilograms.
*/
readonly mass: FlowGraphDataConnection<number>;
/**
* Output connection: The center of mass in local space.
*/
readonly centerOfMass: FlowGraphDataConnection<Vector3>;
/**
* Output connection: The principal moments of inertia.
*/
readonly inertia: FlowGraphDataConnection<Vector3>;
/**
* Constructs a new FlowGraphGetPhysicsMassPropertiesBlock.
* @param config - optional configuration for the block
*/
constructor(config?: IFlowGraphBlockConfiguration);
/**
* @internal
*/
_updateOutputs(context: FlowGraphContext): void;
/**
* @returns class name of the block.
*/
getClassName(): string;
}