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@babylonjs/core

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import { __decorate } from "../../tslib.es6.js"; import { serialize } from "../../Misc/decorators.js"; import { BaseCameraPointersInput } from "./BaseCameraPointersInput.js"; /** * Used by both arcrotatecamera and geospatialcamera, OrbitCameraPointersInputs handle pinchToZoom and multiTouchPanning * as though you are orbiting around a target point */ export class OrbitCameraPointersInput extends BaseCameraPointersInput { constructor() { super(...arguments); /** * Defines whether zoom (2 fingers pinch) is enabled through multitouch */ this.pinchZoom = true; /** * Defines whether panning (2 fingers swipe) is enabled through multitouch. */ this.multiTouchPanning = true; /** * Defines whether panning is enabled for both pan (2 fingers swipe) and * zoom (pinch) through multitouch. */ this.multiTouchPanAndZoom = true; this._isPinching = false; this._twoFingerActivityCount = 0; this._shouldStartPinchZoom = false; } _computePinchZoom(_previousPinchSquaredDistance, _pinchSquaredDistance) { } _computeMultiTouchPanning(_previousMultiTouchPanPosition, _multiTouchPanPosition) { } /** * Called on pointer POINTERMOVE event if multiple touches are active. * Override this method to provide functionality. * @param _pointA First point in the pair * @param _pointB Second point in the pair * @param previousPinchSquaredDistance Sqr Distance between the points the last time this event was fired (by this input) * @param pinchSquaredDistance Sqr Distance between the points this time * @param previousMultiTouchPanPosition Previous center point between the points * @param multiTouchPanPosition Current center point between the points */ onMultiTouch(_pointA, _pointB, previousPinchSquaredDistance, pinchSquaredDistance, previousMultiTouchPanPosition, multiTouchPanPosition) { if (previousPinchSquaredDistance === 0 && previousMultiTouchPanPosition === null) { // First time this method is called for new pinch. // Next time this is called there will be a // previousPinchSquaredDistance and pinchSquaredDistance to compare. return; } if (pinchSquaredDistance === 0 && multiTouchPanPosition === null) { // Last time this method is called at the end of a pinch. return; } // Zoom and panning enabled together if (this.multiTouchPanAndZoom) { this._computePinchZoom(previousPinchSquaredDistance, pinchSquaredDistance); this._computeMultiTouchPanning(previousMultiTouchPanPosition, multiTouchPanPosition); // Zoom and panning enabled but only one at a time } else if (this.multiTouchPanning && this.pinchZoom) { this._twoFingerActivityCount++; if (this._isPinching || this._shouldStartPinchZoom) { // Since pinch has not been active long, assume we intend to zoom. this._computePinchZoom(previousPinchSquaredDistance, pinchSquaredDistance); // Since we are pinching, remain pinching on next iteration. this._isPinching = true; } else { // Pause between pinch starting and moving implies not a zoom event. Pan instead. this._computeMultiTouchPanning(previousMultiTouchPanPosition, multiTouchPanPosition); } // Panning enabled, zoom disabled } else if (this.multiTouchPanning) { this._computeMultiTouchPanning(previousMultiTouchPanPosition, multiTouchPanPosition); // Zoom enabled, panning disabled } else if (this.pinchZoom) { this._computePinchZoom(previousPinchSquaredDistance, pinchSquaredDistance); } } /** * Called each time a new POINTERUP event occurs. Ie, for each button * release. * @param _evt Defines the event to track */ onButtonUp(_evt) { this._twoFingerActivityCount = 0; this._isPinching = false; } /** * Called when window becomes inactive. */ onLostFocus() { this._twoFingerActivityCount = 0; this._isPinching = false; } } __decorate([ serialize() ], OrbitCameraPointersInput.prototype, "pinchZoom", void 0); __decorate([ serialize() ], OrbitCameraPointersInput.prototype, "multiTouchPanning", void 0); __decorate([ serialize() ], OrbitCameraPointersInput.prototype, "multiTouchPanAndZoom", void 0); //# sourceMappingURL=orbitCameraPointersInput.js.map