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@babylonjs/core

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import { type GeospatialCamera } from "../../Cameras/geospatialCamera.js"; import { BaseCameraMouseWheelInput } from "./BaseCameraMouseWheelInput.js"; /** * Manage the mouse wheel inputs to control a geospatial camera. */ export declare class GeospatialCameraMouseWheelInput extends BaseCameraMouseWheelInput { /** * Defines the camera the input is attached to. */ camera: GeospatialCamera; /** * Gets the class name of the current input. * @returns the class name */ getClassName(): string; checkInputs(): void; }