@babylonjs/core
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TypeScript
import { type Nullable } from "../../types.js";
import { type IAbstractAudioBusOptions, AbstractAudioBus } from "./abstractAudioBus.js";
import { type AudioEngineV2 } from "./audioEngineV2.js";
import { type MainAudioBus } from "./mainAudioBus.js";
import { type AbstractSpatialAudio, type ISpatialAudioOptions } from "./subProperties/abstractSpatialAudio.js";
import { type AbstractStereoAudio, type IStereoAudioOptions } from "./subProperties/abstractStereoAudio.js";
export type PrimaryAudioBus = MainAudioBus | AudioBus;
/**
* Options for creating an audio bus.
*/
export interface IAudioBusOptions extends IAbstractAudioBusOptions, ISpatialAudioOptions, IStereoAudioOptions {
/**
* The output bus of the audio bus. Defaults to the audio engine's default main bus.
* @see {@link AudioEngineV2.defaultMainBus}
*/
outBus: PrimaryAudioBus;
}
/**
* Abstract class for an audio bus that has spatial audio and stereo output capabilities.
*
* Instances of this class can be connected to other audio buses.
*
* Audio buses are created by the {@link CreateAudioBusAsync} function.
*/
export declare abstract class AudioBus extends AbstractAudioBus {
private readonly _spatialAutoUpdate;
private readonly _spatialMinUpdateTime;
private _outBus;
private _spatial;
protected constructor(name: string, engine: AudioEngineV2, options: Partial<IAudioBusOptions>);
/**
* The output bus of the audio bus. Defaults to the audio engine's default main bus.
*/
get outBus(): Nullable<PrimaryAudioBus>;
set outBus(outBus: Nullable<PrimaryAudioBus>);
/**
* The spatial audio features.
*/
get spatial(): AbstractSpatialAudio;
/**
* The stereo features of the audio bus.
*/
abstract readonly stereo: AbstractStereoAudio;
/**
* Releases associated resources.
*/
dispose(): void;
protected abstract _createSpatialProperty(autoUpdate: boolean, minUpdateTime: number): AbstractSpatialAudio;
protected _initSpatialProperty(): AbstractSpatialAudio;
private _onOutBusDisposed;
}