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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; import "./sceneUboDeclaration.js"; import "./meshUboDeclaration.js"; const name = "gaussianSplattingUboDeclaration"; const shader = `#include<sceneUboDeclaration> #include<meshUboDeclaration> attribute position: vec3f;attribute splatIndex0: vec4f;attribute splatIndex1: vec4f;attribute splatIndex2: vec4f;attribute splatIndex3: vec4f; `; // Sideeffect if (!ShaderStore.IncludesShadersStoreWGSL[name]) { ShaderStore.IncludesShadersStoreWGSL[name] = shader; } /** @internal */ export const gaussianSplattingUboDeclarationWGSL = { name, shader }; //# sourceMappingURL=gaussianSplattingUboDeclaration.js.map