@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
19 lines • 539 B
JavaScript
// Do not edit.
import { ShaderStore } from "../../Engines/shaderStore.js";
const name = "uvVariableDeclaration";
const shader = `
var uv{X}: vec2f=vec2f(0.,0.);
var uv{X}: vec2f=vertexInputs.uv{X};
vertexOutputs.vMainUV{X}=uv{X};
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStoreWGSL[name]) {
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
}
/** @internal */
export const uvVariableDeclarationWGSL = { name, shader };
//# sourceMappingURL=uvVariableDeclaration.js.map