@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
14 lines • 618 B
JavaScript
// Do not edit.
import { ShaderStore } from "../Engines/shaderStore.js";
const name = "vrMultiviewToSingleviewPixelShader";
const shader = `precision mediump sampler2DArray;varying vec2 vUV;uniform sampler2DArray multiviewSampler;uniform int imageIndex;
void main(void)
{gl_FragColor=texture2D(multiviewSampler,vec3(vUV,imageIndex));}`;
// Sideeffect
if (!ShaderStore.ShadersStore[name]) {
ShaderStore.ShadersStore[name] = shader;
}
/** @internal */
export const vrMultiviewToSingleviewPixelShader = { name, shader };
//# sourceMappingURL=vrMultiviewToSingleview.fragment.js.map