@babylonjs/core
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TypeScript
import "./ShadersInclude/bonesDeclaration.js";
import "./ShadersInclude/bakedVertexAnimationDeclaration.js";
import "./ShadersInclude/morphTargetsVertexGlobalDeclaration.js";
import "./ShadersInclude/morphTargetsVertexDeclaration.js";
import "./ShadersInclude/helperFunctions.js";
import "./ShadersInclude/shadowMapVertexDeclaration.js";
import "./ShadersInclude/shadowMapUboDeclaration.js";
import "./ShadersInclude/shadowMapVertexExtraDeclaration.js";
import "./ShadersInclude/clipPlaneVertexDeclaration.js";
import "./ShadersInclude/morphTargetsVertexGlobal.js";
import "./ShadersInclude/morphTargetsVertex.js";
import "./ShadersInclude/instancesVertex.js";
import "./ShadersInclude/bonesVertex.js";
import "./ShadersInclude/bakedVertexAnimation.js";
import "./ShadersInclude/shadowMapVertexNormalBias.js";
import "./ShadersInclude/shadowMapVertexMetric.js";
import "./ShadersInclude/clipPlaneVertex.js";
/** @internal */
export declare const shadowMapVertexShader: {
name: string;
shader: string;
};