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@babylonjs/core

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import "./ShadersInclude/bonesDeclaration.js"; import "./ShadersInclude/bakedVertexAnimationDeclaration.js"; import "./ShadersInclude/morphTargetsVertexGlobalDeclaration.js"; import "./ShadersInclude/morphTargetsVertexDeclaration.js"; import "./ShadersInclude/helperFunctions.js"; import "./ShadersInclude/shadowMapVertexDeclaration.js"; import "./ShadersInclude/shadowMapUboDeclaration.js"; import "./ShadersInclude/shadowMapVertexExtraDeclaration.js"; import "./ShadersInclude/clipPlaneVertexDeclaration.js"; import "./ShadersInclude/morphTargetsVertexGlobal.js"; import "./ShadersInclude/morphTargetsVertex.js"; import "./ShadersInclude/instancesVertex.js"; import "./ShadersInclude/bonesVertex.js"; import "./ShadersInclude/bakedVertexAnimation.js"; import "./ShadersInclude/shadowMapVertexNormalBias.js"; import "./ShadersInclude/shadowMapVertexMetric.js"; import "./ShadersInclude/clipPlaneVertex.js"; /** @internal */ export declare const shadowMapVertexShader: { name: string; shader: string; };