@babylonjs/core
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TypeScript
import type { TransformNode } from "../Meshes/transformNode.js";
/**
* Class containing a set of static utilities functions for managing Pivots
* @internal
*/
export declare class PivotTools {
private static _PivotCached;
private static _OldPivotPoint;
private static _PivotTranslation;
private static _PivotTmpVector;
private static _PivotPostMultiplyPivotMatrix;
/**
* @internal
*/
static _RemoveAndStorePivotPoint(mesh: TransformNode): void;
/**
* @internal
*/
static _RestorePivotPoint(mesh: TransformNode): void;
}