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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import type { IColor3Like, IColor4Like, IMatrixLike, IVector3Like, IVector4Like } from "../Maths/math.like.js"; import type { Effect } from "./effect.js"; import type { UniformBuffer } from "./uniformBuffer.js"; /** @internal */ export declare class UniformBufferEffectCommonAccessor { setMatrix3x3: (name: string, matrix: Float32Array) => void; setMatrix2x2: (name: string, matrix: Float32Array) => void; setFloat: (name: string, x: number) => void; setFloat2: (name: string, x: number, y: number, suffix?: string) => void; setFloat3: (name: string, x: number, y: number, z: number, suffix?: string) => void; setFloat4: (name: string, x: number, y: number, z: number, w: number, suffix?: string) => void; setFloatArray: (name: string, array: Float32Array) => void; setArray: (name: string, array: number[]) => void; setIntArray: (name: string, array: Int32Array) => void; setMatrix: (name: string, mat: IMatrixLike) => void; setMatrices: (name: string, mat: Float32Array) => void; setVector3: (name: string, vector: IVector3Like) => void; setVector4: (name: string, vector: IVector4Like) => void; setColor3: (name: string, color: IColor3Like, suffix?: string) => void; setColor4: (name: string, color: IColor3Like, alpha: number, suffix?: string) => void; setDirectColor4: (name: string, color: IColor4Like) => void; setInt: (name: string, x: number, suffix?: string) => void; setInt2: (name: string, x: number, y: number, suffix?: string) => void; setInt3: (name: string, x: number, y: number, z: number, suffix?: string) => void; setInt4: (name: string, x: number, y: number, z: number, w: number, suffix?: string) => void; private _isUbo; constructor(uboOrEffect: UniformBuffer | Effect); }