@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
9 lines (8 loc) • 334 B
TypeScript
/** @internal */
export interface HardwareTextureWrapper {
underlyingResource: any;
set(hardwareTexture: any): void;
setUsage(textureSource: number, generateMipMaps: boolean, is2DArray: boolean, isCube: boolean, is3D: boolean, width: number, height: number, depth: number): void;
reset(): void;
release(): void;
}