@babylonjs/core
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18 lines (17 loc) • 389 B
TypeScript
/**
* Enum used to define the material modes
*/
export declare enum NodeMaterialModes {
/** Regular material */
Material = 0,
/** For post process */
PostProcess = 1,
/** For particle system */
Particle = 2,
/** For procedural texture */
ProceduralTexture = 3,
/** For gaussian splatting */
GaussianSplatting = 4,
/** For SFE */
SFE = 5
}