@babylonjs/core
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TypeScript
import { NodeMaterialBlock } from "../../nodeMaterialBlock.js";
import type { NodeMaterialConnectionPoint } from "../../nodeMaterialBlockConnectionPoint.js";
import type { NodeMaterialBuildState } from "../../nodeMaterialBuildState.js";
import type { AbstractMesh } from "../../../../Meshes/abstractMesh.js";
import type { NodeMaterial, NodeMaterialDefines } from "../../nodeMaterial.js";
import type { SubMesh } from "../../../../Meshes/subMesh.js";
/**
* Block used to add support for instances
* @see https://doc.babylonjs.com/features/featuresDeepDive/mesh/copies/instances
*/
export declare class InstancesBlock extends NodeMaterialBlock {
/**
* Creates a new InstancesBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the first world row input component
*/
get world0(): NodeMaterialConnectionPoint;
/**
* Gets the second world row input component
*/
get world1(): NodeMaterialConnectionPoint;
/**
* Gets the third world row input component
*/
get world2(): NodeMaterialConnectionPoint;
/**
* Gets the forth world row input component
*/
get world3(): NodeMaterialConnectionPoint;
/**
* Gets the world input component
*/
get world(): NodeMaterialConnectionPoint;
/**
* Gets the output component
*/
get output(): NodeMaterialConnectionPoint;
/**
* Gets the instanceID component
*/
get instanceID(): NodeMaterialConnectionPoint;
autoConfigure(material: NodeMaterial, additionalFilteringInfo?: (node: NodeMaterialBlock) => boolean): void;
prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines, useInstances?: boolean, subMesh?: SubMesh): void;
protected _buildBlock(state: NodeMaterialBuildState): this;
}