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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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export * from "./fragmentOutputBlock.js"; export * from "./imageProcessingBlock.js"; export * from "./perturbNormalBlock.js"; export * from "./discardBlock.js"; export * from "./frontFacingBlock.js"; export * from "./derivativeBlock.js"; export * from "./fragCoordBlock.js"; export * from "./screenSizeBlock.js"; export * from "./screenSpaceBlock.js"; export * from "./twirlBlock.js"; export * from "./TBNBlock.js"; export * from "./heightToNormalBlock.js"; export * from "./fragDepthBlock.js"; export * from "./shadowMapBlock.js"; export * from "./prePassOutputBlock.js"; // async-loaded shaders // imageProcessingBlock export * from "../../../../ShadersWGSL/ShadersInclude/helperFunctions.js"; export * from "../../../../ShadersWGSL/ShadersInclude/imageProcessingDeclaration.js"; export * from "../../../../ShadersWGSL/ShadersInclude/imageProcessingFunctions.js"; export * from "../../../../Shaders/ShadersInclude/helperFunctions.js"; export * from "../../../../Shaders/ShadersInclude/imageProcessingDeclaration.js"; export * from "../../../../Shaders/ShadersInclude/imageProcessingFunctions.js"; // perturbNormalBlock export * from "../../../../ShadersWGSL/ShadersInclude/bumpFragment.js"; export * from "../../../../ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js"; export * from "../../../../ShadersWGSL/ShadersInclude/bumpFragmentFunctions.js"; export * from "../../../../Shaders/ShadersInclude/bumpFragment.js"; export * from "../../../../Shaders/ShadersInclude/bumpFragmentMainFunctions.js"; export * from "../../../../Shaders/ShadersInclude/bumpFragmentFunctions.js"; // shadowMapBlock export * from "../../../../ShadersWGSL/ShadersInclude/shadowMapVertexMetric.js"; export * from "../../../../ShadersWGSL/ShadersInclude/packingFunctions.js"; export * from "../../../../ShadersWGSL/ShadersInclude/shadowMapFragment.js"; export * from "../../../../Shaders/ShadersInclude/shadowMapVertexMetric.js"; export * from "../../../../Shaders/ShadersInclude/packingFunctions.js"; export * from "../../../../Shaders/ShadersInclude/shadowMapFragment.js"; //# sourceMappingURL=index.js.map