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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { NodeMaterialBlock } from "../../nodeMaterialBlock.js"; import type { NodeMaterialBuildState } from "../../nodeMaterialBuildState.js"; import type { NodeMaterialConnectionPoint } from "../../nodeMaterialBlockConnectionPoint.js"; /** * Block used to write the fragment depth */ export declare class FragDepthBlock extends NodeMaterialBlock { /** * Create a new FragDepthBlock * @param name defines the block name */ constructor(name: string); /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the depth input component */ get depth(): NodeMaterialConnectionPoint; /** * Gets the worldPos input component */ get worldPos(): NodeMaterialConnectionPoint; /** * Gets the viewProjection input component */ get viewProjection(): NodeMaterialConnectionPoint; protected _buildBlock(state: NodeMaterialBuildState): this; }