@babylonjs/core
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JavaScript
import { NodeMaterialBlock } from "../../nodeMaterialBlock.js";
import { NodeMaterialBlockConnectionPointTypes } from "../../Enums/nodeMaterialBlockConnectionPointTypes.js";
import { NodeMaterialBlockTargets } from "../../Enums/nodeMaterialBlockTargets.js";
import { RegisterClass } from "../../../../Misc/typeStore.js";
/**
* Block used to discard a pixel if a value is smaller than a cutoff
*/
export class DiscardBlock extends NodeMaterialBlock {
/**
* Create a new DiscardBlock
* @param name defines the block name
*/
constructor(name) {
super(name, NodeMaterialBlockTargets.Fragment, true);
this.registerInput("value", NodeMaterialBlockConnectionPointTypes.Float, true);
this.registerInput("cutoff", NodeMaterialBlockConnectionPointTypes.Float, true);
}
/**
* Gets the current class name
* @returns the class name
*/
getClassName() {
return "DiscardBlock";
}
/**
* Gets the color input component
*/
get value() {
return this._inputs[0];
}
/**
* Gets the cutoff input component
*/
get cutoff() {
return this._inputs[1];
}
_buildBlock(state) {
super._buildBlock(state);
state.sharedData.hints.needAlphaTesting = true;
if (!this.cutoff.isConnected || !this.value.isConnected) {
return;
}
state.compilationString += `if (${this.value.associatedVariableName} < ${this.cutoff.associatedVariableName}) { discard; }\n`;
return this;
}
}
RegisterClass("BABYLON.DiscardBlock", DiscardBlock);
//# sourceMappingURL=discardBlock.js.map