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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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export * from "./fogBlock.js"; export * from "./lightBlock.js"; export * from "./textureBlock.js"; export * from "./reflectionTextureBaseBlock.js"; export * from "./reflectionTextureBlock.js"; export * from "./currentScreenBlock.js"; export * from "./sceneDepthBlock.js"; export * from "./imageSourceBlock.js"; export * from "./clipPlanesBlock.js"; export * from "../../../../ShadersWGSL/ShadersInclude/clipPlaneFragment.js"; export * from "../../../../ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js"; export * from "../../../../ShadersWGSL/ShadersInclude/clipPlaneVertex.js"; export * from "../../../../ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js"; export * from "../../../../Shaders/ShadersInclude/clipPlaneFragment.js"; export * from "../../../../Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js"; export * from "../../../../Shaders/ShadersInclude/clipPlaneVertex.js"; export * from "../../../../Shaders/ShadersInclude/clipPlaneVertexDeclaration.js"; export * from "../../../../ShadersWGSL/ShadersInclude/fogFragmentDeclaration.js"; export * from "../../../../Shaders/ShadersInclude/fogFragmentDeclaration.js"; export * from "../../../../ShadersWGSL/ShadersInclude/lightFragment.js"; export * from "../../../../ShadersWGSL/ShadersInclude/lightUboDeclaration.js"; export * from "../../../../ShadersWGSL/ShadersInclude/lightVxUboDeclaration.js"; export * from "../../../../ShadersWGSL/ShadersInclude/helperFunctions.js"; export * from "../../../../ShadersWGSL/ShadersInclude/lightsFragmentFunctions.js"; export * from "../../../../ShadersWGSL/ShadersInclude/shadowsFragmentFunctions.js"; export * from "../../../../ShadersWGSL/ShadersInclude/shadowsVertex.js"; export * from "../../../../Shaders/ShadersInclude/lightFragmentDeclaration.js"; export * from "../../../../Shaders/ShadersInclude/lightFragment.js"; export * from "../../../../Shaders/ShadersInclude/lightUboDeclaration.js"; export * from "../../../../Shaders/ShadersInclude/lightVxUboDeclaration.js"; export * from "../../../../Shaders/ShadersInclude/lightVxFragmentDeclaration.js"; export * from "../../../../Shaders/ShadersInclude/helperFunctions.js"; export * from "../../../../Shaders/ShadersInclude/lightsFragmentFunctions.js"; export * from "../../../../Shaders/ShadersInclude/shadowsFragmentFunctions.js"; export * from "../../../../Shaders/ShadersInclude/shadowsVertex.js"; export * from "../../../../ShadersWGSL/ShadersInclude/reflectionFunction.js"; export * from "../../../../Shaders/ShadersInclude/reflectionFunction.js";