@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import type { AssetContainer } from "../../assetContainer.js";
import type { Scene } from "../../scene.js";
import type { Nullable } from "../../types.js";
/**
* Defines how the parser contract is defined.
* These parsers are used to parse a list of specific assets (like particle systems, etc..)
*/
export type BabylonFileParser = (parsedData: any, scene: Scene, container: AssetContainer, rootUrl: string) => void;
/**
* Defines how the individual parser contract is defined.
* These parser can parse an individual asset
*/
export type IndividualBabylonFileParser = (parsedData: any, scene: Scene, rootUrl: string) => any;
/**
* Adds a parser in the list of available ones
* @param name Defines the name of the parser
* @param parser Defines the parser to add
*/
export declare function AddParser(name: string, parser: BabylonFileParser): void;
/**
* Gets a general parser from the list of available ones
* @param name Defines the name of the parser
* @returns the requested parser or null
*/
export declare function GetParser(name: string): Nullable<BabylonFileParser>;
/**
* Adds n individual parser in the list of available ones
* @param name Defines the name of the parser
* @param parser Defines the parser to add
*/
export declare function AddIndividualParser(name: string, parser: IndividualBabylonFileParser): void;
/**
* Gets an individual parser from the list of available ones
* @param name Defines the name of the parser
* @returns the requested parser or null
*/
export declare function GetIndividualParser(name: string): Nullable<IndividualBabylonFileParser>;
/**
* Parser json data and populate both a scene and its associated container object
* @param jsonData Defines the data to parse
* @param scene Defines the scene to parse the data for
* @param container Defines the container attached to the parsing sequence
* @param rootUrl Defines the root url of the data
*/
export declare function Parse(jsonData: any, scene: Scene, container: AssetContainer, rootUrl: string): void;