@babylonjs/core
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43 lines (42 loc) • 1.66 kB
TypeScript
import type { AbstractMesh } from "../Meshes/abstractMesh.js";
/**
* Class used to store configuration data associated with pointer picking
*/
export declare class PointerPickingConfiguration {
/**
* Gets or sets a predicate used to select candidate meshes for a pointer down event
*/
pointerDownPredicate: (Mesh: AbstractMesh) => boolean;
/**
* Gets or sets a predicate used to select candidate meshes for a pointer up event
*/
pointerUpPredicate: (Mesh: AbstractMesh) => boolean;
/**
* Gets or sets a predicate used to select candidate meshes for a pointer move event
*/
pointerMovePredicate: (Mesh: AbstractMesh) => boolean;
/**
* Gets or sets a predicate used to select candidate meshes for a pointer down event
*/
pointerDownFastCheck: boolean;
/**
* Gets or sets a predicate used to select candidate meshes for a pointer up event
*/
pointerUpFastCheck: boolean;
/**
* Gets or sets a predicate used to select candidate meshes for a pointer move event
*/
pointerMoveFastCheck: boolean;
/**
* Gets or sets a boolean indicating if the user want to entirely skip the picking phase when a pointer move event occurs.
*/
skipPointerMovePicking: boolean;
/**
* Gets or sets a boolean indicating if the user want to entirely skip the picking phase when a pointer down event occurs.
*/
skipPointerDownPicking: boolean;
/**
* Gets or sets a boolean indicating if the user want to entirely skip the picking phase when a pointer up event occurs. Off by default.
*/
skipPointerUpPicking: boolean;
}