@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
16 lines (15 loc) • 412 B
TypeScript
import type { Nullable, AbstractMesh, IParticleSystem } from "../index.js";
/**
* Structure used by the frame graph to reference objects.
* @experimental
*/
export declare class FrameGraphObjectList {
/**
* The meshes in the object list.
*/
meshes: Nullable<AbstractMesh[]>;
/**
* The particle systems in the object list.
*/
particleSystems: Nullable<IParticleSystem[]>;
}