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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import type { FrameGraph, Scene, DrawWrapper, ObjectRendererOptions, FrameGraphRenderPass } from "../../../index.js"; import { FrameGraphObjectRendererTask } from "./objectRendererTask.js"; import { ThinTAAPostProcess } from "../../../PostProcesses/thinTAAPostProcess.js"; /** * Task used to render objects to a texture with Temporal Anti-Aliasing (TAA). */ export declare class FrameGraphTAAObjectRendererTask extends FrameGraphObjectRendererTask { /** * The TAA post process. */ readonly postProcess: ThinTAAPostProcess; protected readonly _postProcessDrawWrapper: DrawWrapper; /** * Constructs a new TAA object renderer task. * @param name The name of the task * @param frameGraph The frame graph the task belongs to. * @param scene The scene the frame graph is associated with. * @param options The options of the object renderer. */ constructor(name: string, frameGraph: FrameGraph, scene: Scene, options?: ObjectRendererOptions); record(): FrameGraphRenderPass; }