@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import type { FrameGraph, FrameGraphRenderPass, FrameGraphTextureHandle } from "../../../index.js";
import { ThinAnaglyphPostProcess } from "../../../PostProcesses/thinAnaglyphPostProcess.js";
import { FrameGraphPostProcessTask } from "./postProcessTask.js";
/**
* Task which applies an anaglyph post process.
*/
export declare class FrameGraphAnaglyphTask extends FrameGraphPostProcessTask {
/**
* The texture to use as the left texture.
*/
leftTexture: FrameGraphTextureHandle;
readonly postProcess: ThinAnaglyphPostProcess;
/**
* Constructs a new anaglyph task.
* @param name The name of the task.
* @param frameGraph The frame graph this task is associated with.
* @param thinPostProcess The thin post process to use for the anaglyph effect. If not provided, a new one will be created.
*/
constructor(name: string, frameGraph: FrameGraph, thinPostProcess?: ThinAnaglyphPostProcess);
record(skipCreationOfDisabledPasses?: boolean): FrameGraphRenderPass;
}