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@babylonjs/core

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export declare enum FlowGraphAction { ExecuteBlock = "ExecuteBlock", ExecuteEvent = "ExecuteEvent", TriggerConnection = "TriggerConnection", ContextVariableSet = "ContextVariableSet", GlobalVariableSet = "GlobalVariableSet", GlobalVariableDelete = "GlobalVariableDelete", GlobalVariableGet = "GlobalVariableGet", AddConnection = "AddConnection", GetConnectionValue = "GetConnectionValue", SetConnectionValue = "SetConnectionValue", ActivateSignal = "ActivateSignal", ContextVariableGet = "ContextVariableGet" } /** * An item in the flow graph log. */ export interface IFlowGraphLogItem { /** * The time of the log item. */ time?: number; /** * The class that triggered the log. */ className: string; /** * The unique id of the block/module that triggered the log. */ uniqueId: string; /** * The action that was logged. */ action: FlowGraphAction; /** * The payload of the log * This can be any data that is relevant to the action. * For example, the value of a connection, the value of a variable, etc. * This is optional. */ payload?: any; } /** * This class will be responsible of logging the flow graph activity. * Note that using this class might reduce performance, as it will log every action, according to the configuration. * It attaches to a flow graph and uses meta-programming to replace the methods of the flow graph to add logging abilities. */ export declare class FlowGraphLogger { /** * Whether to log to the console. */ logToConsole: boolean; /** * The log cache of the flow graph. * Each item is a logged item, in order of execution. */ log: IFlowGraphLogItem[]; addLogItem(item: IFlowGraphLogItem): void; getItemsOfType(action: FlowGraphAction): IFlowGraphLogItem[]; }