@babylonjs/core
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17 lines (16 loc) • 492 B
TypeScript
import type { ProcessingOptions } from "./shaderProcessingOptions.js";
/** @internal */
export declare class ShaderCodeNode {
line: string;
children: ShaderCodeNode[];
additionalDefineKey?: string;
additionalDefineValue?: string;
isValid(preprocessors: {
[key: string]: string;
}): boolean;
process(preprocessors: {
[key: string]: string;
}, options: ProcessingOptions, preProcessorsFromCode: {
[key: string]: string;
}): string;
}