@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import type { HardwareTextureWrapper } from "../../Materials/Textures/hardwareTextureWrapper.js";
import type { Nullable } from "../../types.js";
import type { INativeEngine, NativeTexture } from "./nativeInterfaces.js";
/** @internal */
export declare class NativeHardwareTexture implements HardwareTextureWrapper {
private readonly _engine;
private _nativeTexture;
get underlyingResource(): Nullable<NativeTexture>;
constructor(existingTexture: NativeTexture, engine: INativeEngine);
setUsage(): void;
set(hardwareTexture: NativeTexture): void;
reset(): void;
release(): void;
}