@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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JavaScript
/* eslint-disable import/export */
export * from "./engine.alpha.js";
export * from "./engine.debugging.js";
export * from "./engine.query.js";
export * from "./engine.transformFeedback.js";
export * from "./engine.multiview.js";
export * from "./engine.rawTexture.js";
export * from "./engine.dynamicTexture.js";
export * from "./engine.videoTexture.js";
export * from "./engine.multiRender.js";
export * from "./engine.cubeTexture.js";
export * from "./engine.prefilteredCubeTexture.js";
export * from "./engine.renderTarget.js";
export * from "./engine.renderTargetCube.js";
export * from "./engine.renderTargetTexture.js";
export * from "./engine.uniformBuffer.js";
export * from "./engine.dynamicBuffer.js";
export * from "./engine.readTexture.js";
export * from "./engine.computeShader.js";
// must import first since nothing references the exports
import "./engine.textureSelector.js";
// eslint-disable-next-line no-duplicate-imports
export * from "./engine.textureSelector.js";
//# sourceMappingURL=index.js.map