@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
17 lines (16 loc) • 566 B
TypeScript
/**
* Defines if the system should use OpenGL convention for UVs when creating geometry or loading .babylon files (false by default)
*/
export declare let useOpenGLOrientationForUV: boolean;
/**
* Sets whether to use OpenGL convention for UVs
* @param value the new value
*/
export declare function setOpenGLOrientationForUV(value: boolean): void;
/**
* Options used to control default behaviors regarding compatibility support
* @deprecated please use named exports
*/
export declare const CompatibilityOptions: {
UseOpenGLOrientationForUV: boolean;
};