@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
export * from "./Inputs/index.js";
export * from "./cameraInputsManager.js";
export * from "./camera.js";
export * from "./targetCamera.js";
export * from "./freeCamera.js";
export * from "./freeCameraInputsManager.js";
export * from "./touchCamera.js";
export * from "./arcRotateCamera.js";
export * from "./arcRotateCameraInputsManager.js";
export * from "./deviceOrientationCamera.js";
export * from "./flyCamera.js";
export * from "./flyCameraInputsManager.js";
export * from "./followCamera.js";
export * from "./followCameraInputsManager.js";
export * from "./gamepadCamera.js";
export * from "./Stereoscopic/index.js";
export * from "./universalCamera.js";
export * from "./virtualJoysticksCamera.js";
export * from "./VR/index.js";
export * from "./RigModes/index.js";