@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
57 lines • 1.56 kB
JavaScript
import { _VolumeAudioSubNode } from "../../abstractAudio/subNodes/volumeAudioSubNode.js";
/** @internal */
export async function _CreateVolumeAudioSubNodeAsync(engine) {
return new _VolumeWebAudioSubNode(engine);
}
/** @internal */
export class _VolumeWebAudioSubNode extends _VolumeAudioSubNode {
/** @internal */
constructor(engine) {
super(engine);
this._volume = 1;
this.node = new GainNode(engine._audioContext);
}
/** @internal */
get volume() {
return this._volume;
}
/** @internal */
set volume(value) {
this._volume = value;
this.engine._setAudioParam(this.node.gain, value);
}
/** @internal */
get _inNode() {
return this.node;
}
/** @internal */
get _outNode() {
return this.node;
}
_connect(node) {
const connected = super._connect(node);
if (!connected) {
return false;
}
// If the wrapped node is not available now, it will be connected later by the subgraph.
if (node._inNode) {
this.node.connect(node._inNode);
}
return true;
}
_disconnect(node) {
const disconnected = super._disconnect(node);
if (!disconnected) {
return false;
}
if (node._inNode) {
this.node.disconnect(node._inNode);
}
return true;
}
/** @internal */
getClassName() {
return "_VolumeWebAudioSubNode";
}
}
//# sourceMappingURL=volumeWebAudioSubNode.js.map