@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
61 lines (60 loc) • 2.13 kB
TypeScript
import { Quaternion, Vector3 } from "../../../Maths/math.vector.js";
import { _SpatialAudioSubNode } from "../../abstractAudio/subNodes/spatialAudioSubNode.js";
import type { _WebAudioEngine } from "../webAudioEngine.js";
import type { IWebAudioInNode } from "../webAudioNode.js";
/** @internal */
export declare function _CreateSpatialAudioSubNodeAsync(engine: _WebAudioEngine): Promise<_SpatialAudioSubNode>;
/** @internal */
export declare class _SpatialWebAudioSubNode extends _SpatialAudioSubNode {
private _lastPosition;
private _lastRotation;
private _lastRotationQuaternion;
/** @internal */
readonly engine: _WebAudioEngine;
/** @internal */
readonly position: Vector3;
/** @internal */
readonly rotation: Vector3;
/** @internal */
readonly rotationQuaternion: Quaternion;
/** @internal */
readonly node: PannerNode;
/** @internal */
constructor(engine: _WebAudioEngine);
/** @internal */
get coneInnerAngle(): number;
set coneInnerAngle(value: number);
/** @internal */
get coneOuterAngle(): number;
set coneOuterAngle(value: number);
/** @internal */
get coneOuterVolume(): number;
set coneOuterVolume(value: number);
/** @internal */
get distanceModel(): "linear" | "inverse" | "exponential";
set distanceModel(value: "linear" | "inverse" | "exponential");
/** @internal */
get minDistance(): number;
set minDistance(value: number);
/** @internal */
get maxDistance(): number;
set maxDistance(value: number);
/** @internal */
get panningModel(): "equalpower" | "HRTF";
set panningModel(value: "equalpower" | "HRTF");
/** @internal */
get rolloffFactor(): number;
set rolloffFactor(value: number);
/** @internal */
get _inNode(): AudioNode;
/** @internal */
get _outNode(): AudioNode;
/** @internal */
_updatePosition(): void;
/** @internal */
_updateRotation(): void;
protected _connect(node: IWebAudioInNode): boolean;
protected _disconnect(node: IWebAudioInNode): boolean;
/** @internal */
getClassName(): string;
}