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@babylonjs/core

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import type { Nullable } from "../../types.js"; import type { IAbstractAudioBusOptions } from "./abstractAudioBus.js"; import { AbstractAudioBus } from "./abstractAudioBus.js"; import type { AudioEngineV2 } from "./audioEngineV2.js"; import type { MainAudioBus } from "./mainAudioBus.js"; import type { AbstractSpatialAudio, ISpatialAudioOptions } from "./subProperties/abstractSpatialAudio.js"; import type { AbstractStereoAudio, IStereoAudioOptions } from "./subProperties/abstractStereoAudio.js"; export type PrimaryAudioBus = MainAudioBus | AudioBus; /** * Options for creating an audio bus. */ export interface IAudioBusOptions extends IAbstractAudioBusOptions, ISpatialAudioOptions, IStereoAudioOptions { /** * The output bus of the audio bus. Defaults to the audio engine's default main bus. * @see {@link AudioEngineV2.defaultMainBus} */ outBus: PrimaryAudioBus; } /** * Abstract class for an audio bus that has spatial audio and stereo output capabilities. * * Instances of this class can be connected to other audio buses. * * Audio buses are created by the {@link CreateAudioBusAsync} function. */ export declare abstract class AudioBus extends AbstractAudioBus { private _outBus; protected constructor(name: string, engine: AudioEngineV2); /** * The output bus of the audio bus. Defaults to the audio engine's default main bus. */ get outBus(): Nullable<PrimaryAudioBus>; set outBus(outBus: Nullable<PrimaryAudioBus>); /** * The spatial features of the audio bus. */ abstract readonly spatial: AbstractSpatialAudio; /** * The stereo features of the audio bus. */ abstract readonly stereo: AbstractStereoAudio; /** * Releases associated resources. */ dispose(): void; private _onOutBusDisposed; }