@babylonjs/core
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JavaScript
import { AbstractNamedAudioNode } from "./abstractAudioNode.js";
import { _GetVolumeAudioProperty, _GetVolumeAudioSubNode } from "./subNodes/volumeAudioSubNode.js";
import { _AudioAnalyzer } from "./subProperties/audioAnalyzer.js";
/**
* Abstract class representing an audio bus with volume control.
*
* An audio bus is a node in the audio graph that can have multiple inputs and outputs. It is typically used to group
* sounds together and apply effects to them.
*/
export class AbstractAudioBus extends AbstractNamedAudioNode {
constructor(name, engine) {
super(name, engine, 3 /* AudioNodeType.HAS_INPUTS_AND_OUTPUTS */);
this._analyzer = null;
}
/**
* The analyzer features of the bus.
*/
get analyzer() {
return this._analyzer ?? (this._analyzer = new _AudioAnalyzer(this._subGraph));
}
/**
* The output volume of the bus.
*/
get volume() {
return _GetVolumeAudioProperty(this._subGraph, "volume");
}
set volume(value) {
// The volume subnode is created on initialization and should always exist.
const node = _GetVolumeAudioSubNode(this._subGraph);
if (!node) {
throw new Error("No volume subnode");
}
node.volume = value;
}
/**
* Releases associated resources.
*/
dispose() {
super.dispose();
this._analyzer?.dispose();
this._analyzer = null;
this._subGraph.dispose();
}
}
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