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@babylonjs/core

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/** * Class used to override all child animations of a given target */ export declare class AnimationPropertiesOverride { /** * Gets or sets a value indicating if animation blending must be used */ enableBlending: boolean; /** * Gets or sets the blending speed to use when enableBlending is true */ blendingSpeed: number; /** * Gets or sets the default loop mode to use */ loopMode: number; }