@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import { NodeParticleBlock } from "../nodeParticleBlock.js";
import type { NodeParticleConnectionPoint } from "../nodeParticleBlockConnectionPoint.js";
/**
* Block used to lerp between 2 values
*/
export declare class ParticleLerpBlock extends NodeParticleBlock {
/**
* Creates a new GeometryLerpBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the left operand input component
*/
get left(): NodeParticleConnectionPoint;
/**
* Gets the right operand input component
*/
get right(): NodeParticleConnectionPoint;
/**
* Gets the gradient operand input component
*/
get gradient(): NodeParticleConnectionPoint;
/**
* Gets the output component
*/
get output(): NodeParticleConnectionPoint;
_build(): void;
}