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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { NodeParticleBlock } from "../nodeParticleBlock.js"; import type { NodeParticleConnectionPoint } from "../nodeParticleBlockConnectionPoint.js"; import type { NodeParticleBuildState } from "../nodeParticleBuildState.js"; import { Observable } from "../../../Misc/observable.js"; /** * Defines a block used to debug values going through it */ export declare class ParticleDebugBlock extends NodeParticleBlock { /** * Gets the log entries */ log: string[][]; /** * Gets or sets the number of logs to keep */ stackSize: number; /** * Create a new ParticleDebugBlock * @param name defines the block name */ constructor(name: string); /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the input component */ get input(): NodeParticleConnectionPoint; /** * Gets the output component */ get output(): NodeParticleConnectionPoint; /** * Observable raised when data is collected */ onDataCollectedObservable: Observable<ParticleDebugBlock>; _build(state: NodeParticleBuildState): void; serialize(): any; _deserialize(serializationObject: any): void; dispose(): void; }