@babylonjs/core
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TypeScript
import { NodeParticleBlock } from "../../nodeParticleBlock.js";
import type { NodeParticleConnectionPoint } from "../../nodeParticleBlockConnectionPoint.js";
import type { NodeParticleBuildState } from "../../nodeParticleBuildState.js";
/**
* @internal
*/
export declare class CreateParticleBlock extends NodeParticleBlock {
/**
* Create a new CreateParticleBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the emitPower input component
*/
get emitPower(): NodeParticleConnectionPoint;
/**
* Gets the lifeTime input component
*/
get lifeTime(): NodeParticleConnectionPoint;
/**
* Gets the color input component
*/
get color(): NodeParticleConnectionPoint;
/**
* Gets the color dead input component
*/
get colorDead(): NodeParticleConnectionPoint;
/**
* Gets the scale input component
*/
get scale(): NodeParticleConnectionPoint;
/**
* Gets the angle input component
*/
get angle(): NodeParticleConnectionPoint;
/**
* Gets the particle output component
*/
get particle(): NodeParticleConnectionPoint;
/**
* @internal
*/
_build(state: NodeParticleBuildState): void;
}