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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { NodeParticleBlock } from "../../nodeParticleBlock.js"; import type { NodeParticleConnectionPoint } from "../../nodeParticleBlockConnectionPoint.js"; import type { NodeParticleBuildState } from "../../nodeParticleBuildState.js"; /** * @internal */ export declare class CreateParticleBlock extends NodeParticleBlock { /** * Create a new CreateParticleBlock * @param name defines the block name */ constructor(name: string); /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the emitPower input component */ get emitPower(): NodeParticleConnectionPoint; /** * Gets the lifeTime input component */ get lifeTime(): NodeParticleConnectionPoint; /** * Gets the color input component */ get color(): NodeParticleConnectionPoint; /** * Gets the color dead input component */ get colorDead(): NodeParticleConnectionPoint; /** * Gets the scale input component */ get scale(): NodeParticleConnectionPoint; /** * Gets the angle input component */ get angle(): NodeParticleConnectionPoint; /** * Gets the particle output component */ get particle(): NodeParticleConnectionPoint; /** * @internal */ _build(state: NodeParticleBuildState): void; }