UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

18 lines 766 B
// Do not edit. import { ShaderStore } from "../Engines/shaderStore.js"; const name = "lensFlarePixelShader"; const shader = `varying vUV: vec2f;var textureSamplerSampler: sampler;var textureSampler: texture_2d<f32>;uniform color: vec4f; #define CUSTOM_FRAGMENT_DEFINITIONS @fragment fn main(input: FragmentInputs)->FragmentOutputs { #define CUSTOM_FRAGMENT_MAIN_BEGIN var baseColor: vec4f=textureSample(textureSampler,textureSamplerSampler,input.vUV);fragmentOutputs.color=baseColor*uniforms.color; #define CUSTOM_FRAGMENT_MAIN_END }`; // Sideeffect if (!ShaderStore.ShadersStoreWGSL[name]) { ShaderStore.ShadersStoreWGSL[name] = shader; } /** @internal */ export const lensFlarePixelShaderWGSL = { name, shader }; //# sourceMappingURL=lensFlare.fragment.js.map