@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
37 lines • 1.12 kB
JavaScript
// Do not edit.
import { ShaderStore } from "../../Engines/shaderStore.js";
const name = "imageProcessingDeclaration";
const shader = `
uniform exposureLinear: f32;
uniform contrast: f32;
uniform vInverseScreenSize: vec2f;
uniform vignetteSettings1: vec4f;uniform vignetteSettings2: vec4f;
uniform vCameraColorCurveNegative: vec4f;uniform vCameraColorCurveNeutral: vec4f;uniform vCameraColorCurvePositive: vec4f;
var txColorTransformSampler: sampler;var txColorTransform: texture_3d<f32>;
var txColorTransformSampler: sampler;var txColorTransform: texture_2d<f32>;
uniform colorTransformSettings: vec4f;
uniform ditherIntensity: f32;
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStoreWGSL[name]) {
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
}
/** @internal */
export const imageProcessingDeclarationWGSL = { name, shader };
//# sourceMappingURL=imageProcessingDeclaration.js.map